This script allows you to change the pivot point of an object without having to create an empty GameObject as the pivot point. There are two types of pivot adjustments: a. If the object does not have ...
This is a development log by a student engineer responsible for the driving system and video transmission of a Mars exploration rover. This is Episode 0, where I began building a simulator that allows ...
Last time, we looked at the Canvas as the foundation for displaying UI in Unity. The Canvas is the base for placing UI parts such as Buttons, Text, and Images. This time, we will look at the Panel ...
(UUM-143279) Physics 2D: Fixed various scripting docs inconsistencies, bad spellings and type references. (UUM-143279) Physics 2D: Improved the stability of the PhysicsCore2D system when it is used ...