Practical workflows using Unity-MCP's 71 tools, 46 prompts, and 1 resource. All examples show what you can ask your AI client to do once Unity-MCP is connected. "Create a new scene called 'Level01', ...
I will explain the Input System and Prefabs using Unity6 Universal2D. We will create a project where a 2D character moves using WASD. This explanation assumes that Unity and Visual Studio are already ...
Bones are essential if you are creating animations or video works. Although the samples are in 3D, it can also be used properly in 2D. It is a beginner-friendly asset as it does not require any ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
In multiplayer games, clients need to be synced. It's possible to exchange data packets directly from your transport, but this can be complex for devs with little experience. So, let's look at some ...
EMBED (for Archive.org item Description fields) [archiveorg github.com-ColinLeung-NiloCat-UnityURPToonLitShaderExample_-_2020-06-07_16-32-34 width=560 height=384 ...
Virtual environments will deeply alter the way we conduct scientific studies on human behavior. Possible applications range from spatial navigation over addressing moral dilemmas in a more natural ...
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