Abstract: 2D-3D point or line correspondences are usually used to estimate the camera pose and intrinsic parameters, such as the focal length. There are many point-based methods and line-based methods ...
This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
This project gave me a chance to experiment with procedural generation by creating a 2D map generator from scratch, and stitching together the image using Unity. Notable features include: layouts as ...