Candy Crush’s senior product manager John Davies shares level design insights and tips on making a challenging puzzle fun.
Kowloon Walled City in Minecraft is a feat of virtual architecture, but it's missing one crucial ingredient. When you purchase through links on our site, we may earn an affiliate commission. Here’s ...
Hi, I'm Bill. I'm a software developer with a passion for making and electronics. I do a lot of things and here is where I document my learning in order to be able to inspire other people to make ...
IO Interactive's Christian Elverdam and Matthias Engstrøm talk 25 years of Hitman, level design, and crafting a World of Assassination When you purchase through links on our site, we may earn an ...
The Level Lock Pro is the best and most attractive smart lock you can buy, and its support for Matter means it can be seamlessly integrated into any smart home ecosystem. We’re longtime fans of Level ...
Fully 87% of game developers are already using AI agents. That's according to a new survey from Google Cloud and The Harris Poll of 615 game developers in the United States, South Korea, Norway, ...
Have you ever stared at a blank screen, wondering how professional designers create those sleek, polished user interfaces that seem to effortlessly guide users? For many non-designers, the thought of ...
With six kids, a housekeeper named Alice and Tiger the dog, the fictitious “Brady Bunch” of the 1970s sitcom filmed in a real-life mid-century California house, a perfectly groovy set for all the ...
If you've seen images of the infamous double-level airplane seat concept and thought "that's never going to happen" - maybe think again. Aviation start-up Chaise Longue, the brains behind the ...
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