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An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
Abstract: Using high-level synthesis techniques, this paper proposes an adaptable high-performance streaming dataflow engine for sparse matrix dense vector multiplication (SpMV) suitable for embedded ...
How do you ensure that every part of a system receives the clock it needs—without wasting power or sacrificing performance? The answer lies in creating a well-structured frequency plan built around a ...
===== Benchmarks for 3×3 Float64 matrices ===== Matrix multiplication -> 5.9x speedup Matrix multiplication (mutating) -> 1.8x speedup Matrix addition -> 33.1x ...
This is Part 2 of a three-part series. As discussed in Part 1 and recapped here, modern wireless communications systems (mainly superheterodyne radio transceivers) are now required to deliver higher ...
Imagine that someone gives you a list of five numbers: 1, 6, 21, 107 and — wait for it — 47,176,870. Can you guess what comes next? If you’re stumped, you’re not alone. These are the first five busy ...
Abstract: Structured sparsity has been proposed as an efficient way to prune the complexity of Machine Learning (ML) applications and to simplify the handling of sparse data in hardware. Accelerating ...
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