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Must-try 3D AI platform (Meshy 5 tutorial)
Sponsored by Meshy. Unlock the fastest path from idea to 3D model with Meshy AI 5! In this Blue Lighting tutorial, we walk ...
Abstract: This article provides a tutorial on the dynamic modeling of continuum robots. Continuum robots (CRs) have gained popularity in recent years due to their flexible backbone structure. Modeling ...
#OctopusEffects, #Blender tutorial to model a cute puppy with Modifier in Blender 3.3 Timestamp 00:00 Introduction 00:10 Body 00:46 Nose 02:09 Tongue 03:36 Ears 05:32 Cheeks 06:13 Eyes 07:01 Setup ...
Some cars invite you in with chrome and comfort. The Model T invites you into a time machine, hands you three pedals that mean the wrong things, and politely asks you to learn 1910s. Then it coughs, ...
After Ghibli-style images earlier in the year, a new trend has engulfed social media, where users are generating 3D model images of themselves using Google's new and powerful Gemini 2.5 Flash model, ...
If you use these tutorials for your work, consider citing the corresponding paper: Dupré la Tour, T., Visconti di Oleggio Castello, M., & Gallant, J. L. (2025). The Voxelwise Encoding Model framework: ...
Have you ever imagined turning your ideas into physical objects with just a few clicks? Thanks to tools like Tinkercad, what once seemed like science fiction is now an accessible reality for anyone ...
Model Context Protocol, or MCP, is arguably the most powerful innovation in AI integration to date, but sadly, its purpose and potential are largely misunderstood. So what's the best way to really ...
rules: { '@nx/enforce-module-boundaries': [ 'error', { enforceBuildableLibDependency: true, allow: ['^.*/eslint(\\.base)?\\.config\\.[cm]?js$'], depConstraints ...
A new technical paper titled “Modeling and Simulating Emerging Memory Technologies: A Tutorial” was published by researchers at TU Dortmund, TU Dresden, Karlsruhe Institute of Technology (KIT) and FAU ...
The controller handles incoming requests and puts any data the client needs into a component called a model. When the controller's work is done, the model is passed to a view component for rendering.
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