Abstract: Path planning, which aims to find a collision-free path between two locations, is critical for numerous applications ranging from mobile robots to self-driving vehicles. Traditional ...
This paper presents an improved pathfinding system designed for Unreal Engine 5 (UE5) to replace its built-in NavMeshBoundsVolume functionality. The optimization involves constructing the map using an ...
A Python routing toolkit for parsing OpenStreetMap road data, building a directed road graph, computing A* routes and exporting interactive map outputs. The project focuses on local road-network ...