The future of imaging—and perhaps AI itself—won't hinge on smarter models but on smarter connections between them.
The work our students create can be seen in TV shows, films, commercials, and video games. This is where you belong if you are interested in the animated films of Pixar, Disney, Dreamworks, and Sony ...
The visual system is the part of the central nervous system that is required for visual perception – receiving, processing and interpreting visual information to build a representation of the visual ...
We encourage students to push their preconceived boundaries and embrace early experimentation as a critical part of the iterative process. The MFA Computer Arts program emphasizes creativity and a ...
MT3D-USGS is an update of MT3DMS and is maintained by Vivek Bedekar (SSPA), Eric Morway (USGS), Chris Langevin (USGS), and Matt Tonkin (SSPA). MT3D-USGS includes new transport modeling capabilities to ...
Abstract: A common way to learn is by studying written step-by-step tutorials such as worked examples. However, tutorials for computer programming can be tedious to create since a static text-based ...
Abstract: I welcome you to the fourth issue of the IEEE Communications Surveys and Tutorials in 2021. This issue includes 23 papers covering different aspects of communication networks. In particular, ...
GRIDGEN is a computer program for creating layered quadtree grids for use with numerical models, such as the MODFLOW-USG program for simulation of groundwater flow. The program begins by reading a ...
Computer Vision is an exciting research area that studies how to make computers efficiently perceive, process, and understand visual data such as images and videos. The ultimate goal is for computers ...
MA Visual Effects (VFX) is a practice-led course that will develop your technical computing skills, animation, lighting and editing capabilities. The course culminates in a collaborative project that ...
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