Bring your digital identity to life with incredible customization and create unique NPCs with this easy to use new tool.
The IKCC class is a general purpose 3D kinematic/virtual body implemented in GDScript, which acts as an alternative to the built-in CharacterBody3D class. It implements all of it's features, provides ...
COBRA is a first-person feel kit for Godot 4: movement, recoil, ADS, sway, crosshair, and presets. It's not a full game—it's an engine slice and demo that you can drop into your own projects or use as ...