generates a windows pdb from a unity il2cpp game with no external tools. reads GameAssembly.dll and global-metadata.dat (both ship with the game), dumps the il2cpp metadata natively (types, methods, ...
Dump classes, methods, fields and so on Trace, intercept and replace method calls Mess around with the C# runtime Il2Cpp structs and global metadata (almost) free Over the time, it was realized that ...