After months in beta, Intel’s latest driver for its integrated GPUs (version 15.45.14.4590) adds support for the low-overhead Vulkan API for recent GPUs running in Windows 10. The driver supports HD ...
As usual, Nvidia offers the best graphics drivers for Linux gaming. That’s why I advise everyone interested in Steam machines to choose hardware with Nvidia graphics, not an AMD graphics processor.
Intel is bringing more options to improve gaming and virtual reality experiences on Windows PCs with official support for Vulkan APIs (application programming interfaces). Vulkan is similar to DirectX ...
Nvidia as well posted a thing or two today on Vulkan. Their GeForce GTX graphics cards based on Kepler and Maxwell will get support for the API. Vulkan GPU based hardware acceleration will be ...
The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Unity game engine, which powers most of the apps on the Oculus store, ...
Apple loves to position itself as being on the cutting edge of OS research and development, but its long-term support for graphics APIs it didn't develop in-house has been generally terrible. macOS is ...
Graphics Cards Resident Evil Requiem's path tracing is tough on GPUs but it probably won't take as long as ray tracing did to become a mainstream option in games Graphics Cards Games that use Vulkan ...
Valheim's bosses aren't the only thing to get a buff in the Viking game's latest update, as the introduction of Vulkan support for Windows players means your gaming PC might see a boost in performance ...
Khronos announces the release of the Vulkan 1.2 specification for GPU acceleration. This release integrates 23 proven extensions into the core Vulkan API. Before we begin the press release, NVIDIA ...
Vulkan is a new 3D graphics API from the makers of OpenGL. It’s an open standard that the developers at Khronos say will be more efficient than OpenGL, and it will also give developers more control ...
Chris Roberts teased DX12 support for Star Citizen a while ago now, but after the disappointing DX12 games so far - the developer has changed gears, announcing that it will only focus on using the ...
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