Researchers at Sony have created an artificial intelligence (AI) system capable of turning snippets of dialogue into fantasy “personas” that could be adapted for use as non-player characters in video ...
The new Fable game will have next-gen NPCs called the 'living population' that will dynamically react to your choices with ...
LOS ANGELES — For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys. But as artificial intelligence technology ...
Jesse James Alexander (JJA) is a DJ, Producer, and lifelong Gamer who takes his coffee black, has a crush on Ada Wong, and admires the swagger of Goro Majima. When the Xbox Series X was originally ...
My favorite Bethesda game quirk is how the world keeps trying to kill and maim everyone while they have conversations. When you purchase through links on our site, we may earn an affiliate commission.
If you play The Elder Scrolls V: Skryim long enough, you'll inevitably run into repetitive dialogue, such as every guard with a sob story about having taken an arrow to the knee. Beyond that, however, ...
You'd be forgiven for feeling a little cynical about the sudden explosion of hype around artificial intelligence and LLMs (Large Language Models) that we've seen in the past few weeks; after all, it's ...
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