Mobile design focuses, or should focus, on the user. This so-called user-centric design has generated a healthy obsession with the three Us: user experience (UX), usability and user interface (UI).
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Posts from this author will be added to your daily email digest and your homepage feed. is a senior correspondent and author of Notepad, who has been covering all things Microsoft, PC, and tech for ...
Native app UI design doesn’t give you much room to work with. When designing for smaller screens and shorter attention spans, your UI design must work at the speed of thought. Ideally, you want to ...
In 2006, Microsoft introduced the Zune, its ill-fated portable music player. But the Zune legacy lived on with a fresh approach on interface design that led to the launch of Metro, the interface now ...
Design is a rather broad and vague term. When someone says “I’m a designer,” it is not immediately clear what they actually do day to day. There are a number of different responsibilities encompassed ...
Consumers are spending more time consuming media on their mobile devices. The CMO Council reports that mobile digital media time in the US is now significantly higher at 51% compared to desktop media ...
Just like learning to code, the best way to improve as a designer is to learn by doing. Still, that’s not to say that admiring and even copying (aka practicing) great work can’t do wonders. More than ...
Chandraveer, a seasoned mechanical design engineer turned tech reporter and reviewer, brings more than three years of rich experience in consumer tech journalism to the table, having contributed to ...
Nowadays, banking apps are widely used not only by professionals. Leading banks cooperate with experienced fintech software development companies to create efficient banking solutions that will meet ...