Add Yahoo as a preferred source to see more of our stories on Google. ComingSoon recently spoke with Reacher production designer Naz Goshtasbpour about his work on the acclaimed series. Check out the ...
Production designer Grace Yun tells IndieWire about designing seasons, eras, and Lindsay Crane-Martin's (Carey Mulligan) ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
An in depth exploration of her research driven methodology and internationally acclaimed data visualization projects ...
ComingSoon Senior Editor Brandon Schreur spoke to Gladiator II production designer Arthur Max about the Ridley Scott-directed sequel starring Paul Mescal. Max spoke about his experiences building the ...
Boardroom speaks with Michael Huynh to learn how he's changing sportswear again. Even if you’ve never heard of Michael Huynh, you’ve certainly encountered one of his creations. Back in the late 2000s ...
BroadwayWorld spoke with Stanton about the creative process of lighting a show that is equal parts futuristic and emotionally resonant, his inspiraton for the design, what the collaborative process ...
Designer Cole Wehrle on his process, "mean" games and why most game boxes suck. Veteran game designer Cole Wehrle had a ton of insight and fascinating things to say about his design process, but we ...
Top models see more clothes up close than anybody else. They’re constantly slipping in and out of dresses, visiting showrooms and witnessing the best designers at work. Lois (pronounced “Loy”) Samuels ...