Since the original Fallout launched in 1997, companions have been an integral part of the series’ gameplay and story. While not all of them are hits (we’re looking at you, Myron), many companions have ...
Each Fallout contains a companion system, providing unique interactions and benefits in and out of combat. Fallout 1 & 2 allowed for multiple companions to be recruited at once, whereas the later ...
Sure, you might want NPC companions to be interesting, spouting plenty of cool dialogue, and possessing memorable backgrounds that help you better connect with them. But what if they didn’t have that ...