You know when I have my Drag x Drive jeans on – straight-legged, dark blue denim – that means three things: I'm ready to drag, I'm ready to drive, and I am ready to play some ball. This wheelchair ...
“The unique control scheme of Drag X Drive is more than just a gimmick, but ends up feeling more like a prototype.” My first big breakaway in Drag X Drive triggered a flashback to a particularly ...
Drag x Drive was one of the more fascinating titles to be revealed during the Switch 2’s inaugural showcase. In theory, it’s deeply Nintendo—an offbeat sports title that takes advantage of a unique ...
With the update, there are a few details about how Survival Tag works in the Drag x Drive patch notes. After updating to 1.2.0, it will be available as an option in LAN, local wireless, and Friend ...
Nintendo has announced update 1.2.0 for Drag x Drive is now available. The update adds the the chasing game Survival Tag to friend parks, local wireless parks, and LAN park, as well as fixing bugs.
Just when you think sports games have settled into a comfy, if uninspiring, status quo, something like Sloclap’s Rematch appears, proving that soccer can be reimagined. Similarly, Nintendo’s Drag x ...
The idea behind Drag x Drive is fairly simple, as it is a fairly straightforward 3v3 wheelchair basketball game. Once you start the game, you’re taken to a park that features two courts, a track ...
My PCMag career began in 2013 as an intern. Now, I'm a senior writer, using the skills I acquired at Northwestern University to write about dating apps, meal kits, programming software, website ...
You kind of had to know it would be divisive from the start. One of the more curious elements of the Nintendo Switch 2 Direct back in April was a set of games that were shown that were exclusive, but ...
As Senior Video Producer at CNET, Sean worked on more videos than he can count. He covered video games and video game hardware through previews, reviews, events and more. Nintendo's next summer title ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.