32-bit implementations of PhysX, Nvidia's physics engine, will finally lose support in RTX 50 series cards, in a move to remove 32-bit CUDA application support on its latest graphics cards. Removing ...
TL;DR: NVIDIA has reinstated 32-bit GPU-accelerated PhysX support for select legacy games on GeForce RTX 50 Series GPUs with the latest 591.44 WHQL driver. This update restores full physics ...
Graphics Cards Nvidia's DLSS 4.5 looks great and all but I'm surprised at just how much extra power it demands from your graphics card Graphics Cards I've put Nvidia's new DLSS 4.5 to the test: Here's ...
The beauty of the PC platform is its backward compatibility. The whole reason that x86 and Windows have survived as long as they have is because they have largely preserved compatibility with old ...
I did not expect to be talking about PhysX in 2025. The technology came out when I was still in school and today I'm at an age where buying a motor vehicle could be described as a midlife crisis. No, ...
Aspyr has confirmed plans to ditch its entire catalog of 32-bit games developed for Mac. The news comes just a few weeks after Apple announced macOS Catalina — the first version of its operating ...
I thought I'd try to tap into the collective wisdom of the readership. I'm running Rocky 10 Workstation (ie with KDE), Lutris (Flatpak), Proton, etc (ie all the bells and whistles) with a Nvidia 4060, ...
Valve has announced plans to end Steam support for systems running Windows 10 32-bit in the new year, so if you haven't upgraded to a 64-bit version of Windows 10 yet, now's the time. In a new post on ...